Thursday, August 22, 2013

In case you missed it: Microsoft unveils what you can expect when you unbox the XBOXONE




Microsoft recently posted an unboxing video for the Xbox One, three months before the next-generation console arrives on store shelves this November.
The console shown in the video is one of the first production units, Microsoft said, adding that fewer than 20 exist in the world. The system features the new 853mhz GPU announced last week.
The unboxing video, available below, is for a Day One Edition of the system, including a special Day One package, a uniquely branded controller with chrome D-pad, and a Day One digital achievement.
As was previously announced, the Xbox One itself sports a 500GB hard drive, slot load Blu-ray drive, IR blaster port, HDMI input and output connectors, a S/PDIF interface, three USB 3.0 ports, wired and wireless network support, and a Kensington Security Slot.
Microsoft also discussed the Xbox One's new chat headset. Previously, it was announced that it would not be included with the standard system. However, this has now changed and every unit will include a headset.
The chat headset offers "3x the sampling rate of the Xbox 360," Microsoft said. It is also described as "super lightweight"--weighing in at 44 grams. The headset also features a padded earpiece that can be worn on the left or right year, as well as a rotating mic.
Xbox One director of product planning Albert Penello added that the HDMI cable included with the system is a Category 2 HDMI cable and is rated for 1080p, 3D, and 4K. As for the system's built-in wireless, it is A/B/G/N and supports dual-band 2.4ghz and 5ghz frequencies, compared to the Xbox 360's single-band A/B/G/N at 2.4ghz.
The Xbox One launches in November for $499

Sneaks on the Ave: This weeks latest releases and a big saturday ahead for Sneaker Heads



Alright sneaker heads, here we are again since you guys made a big impact checking out the last post about sneakers on here last week. As an added treat where I normally put the big pile of sneaks at the top of the post I decided to switch it up and put a shoe thats coming out soon, NIKE'S Lebron 11, in the "Heat" color way !! Anyways, check out the shoes below to see the latest releases and whats dropping on saturday. We gonna keep this ball moving yall I promise. #Ralph lol

Nike CJ81 Trainer Max
Wolf Grey/Team Orange-Navy
603711-008
08/21/13
$120 
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Reebok Question “#1 Pick”
8/23/13
$125 
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Nike Kobe 8
White/Black-Dark Grey-Flash Lime
555035-100
08/24/13
$140 
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Nike Air Max Hyperposite
Tropical Teal/Sonic Yellow-Blueprint
524862-303
08/24/13
$225 
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Reebok Insta Pump Fury
08/24/13

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adidas Mutombo
08/24/13 
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570 grey divider Sneaker Release Dates
Reebok Shaqnosis
08/24/13 
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Air Jordan III Night Stadium/Total Orange-Black
626967-040
08/24/13

$175
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Air Jordan IV Black/White-Cool Grey-Pure Platinum
626969-030
08/24/13
$175 
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570 grey divider Air Jordan Release Dates
Air Jordan V Sequoia/Fire Red-Medium Olive -Black
626971-350
08/24/13
$160 
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Air Jordan 1 ’89 White/Cement Grey-Fire Red-Black
599873-104
08/24/13
$130 
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Air Jordan 1 ’89 Black/White/Green Glow-Cement Grey
599873-033
08/24/13
$130 
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Games on the AVE: Gamespot Reviews The Bureau: XCOM Declassified


Also available on PS3 & PC






A shooter based on a beloved strategy franchise? It's the kind of idea that makes strategy fans nervous, but games like Command & Conquer: Renegade have proven that the possibility isn't meritless. The Bureau: XCOM Declassified is not a great argument for an XCOM spin-off, however. It often puts its best foot forward, but while The Bureau mimics some of its inspiration's touchstones, it doesn't re-create their impact. The result is a third-person cover shooter that is decent fun but ultimately rings hollow.What the Bureau nails is its retro-futuristic atmosphere, which channels an early-1960s view of the world straight from a Sears, Roebuck & Co. catalog. Protagonist William Carter looks as if he leapt from a postcard or periodical advert from the era: his hair is shellacked to perfection, and a heavy turtleneck sets off his freshly shaven face. Environments look slightly yellowed in the way we often imagine the 1960s, given how photographs fade over time. Sectoids--alien mainstays in the XCOM universe--have the big bulbous heads and skeletal bodies of the extraterrestrials you might have seen described in Amazing Stories magazine. This was the era of famous alien abductees Betty and Barney Hill, whose descriptions of bald-headed, gray-skinned invaders fueled generations' worth of pop-culture depictions of men from outer space. The Bureau looks like a Hill hypnosis session come to life. The Bureau's structure somewhat resembles that of a typical XCOM strategy game. You spend some of your time in XCOM headquarters, getting updates on recent global events, before heading into the field and confronting the alien threat the planet faces. And this being an XCOM game, you don't just go it alone but rather take two squadmates with you and issue them specific orders: take cover over there, call in an airstrike, target this enemy, and so forth. Carter and his squadmates all level up, earning new abilities and improving old ones as they go, by way of The Bureau's skill trees. At first, you're only healing fellow squaddies, ordering them to boost you with stims and perform critical strikes on outsiders and laser turrets. In time, however, you're pulling healing drones out of thin air and temporarily convincing foes to become friends.
You're not stuck with the same two squadmates, but can hire and choose from a variety of them. You can also rename them and customize their physical appearance, which you'd think would keep The Bureau in step with its strategic siblings. But this is one area in which the shooter copies elements of the series, but cannot capture its essence. In 2012's XCOM: Enemy Unknown, your connection with your squad was closely tied to the tension built into every move. Losing a squadmate was devastating not just because you had named her after your girlfriend, but because she played a valuable role on the battlefield--and because you invested a lot of time and mental energy into each element of the skirmish in which you lost her.
Unfortunately, The Bureau doesn't capture that tension, nor does it make any given squadmate feel more valuable than any other. Though you can revive a squad member should he fall, it's possible for one or both to perish in battle. In an XCOM strategy game in which you take six soldiers into the field, losing a buddy is a setback you typically push through, hoping the percentages work in favor of your diminished squad. In The Bureau, losing a squadmate makes battle a monotonous slog, making loading the most recent checkpoint the most appealing option. And where you would carefully construct a squad in Enemy Unknown for greatest effectiveness, any old soldiers will do in The Bureau. Once you select your initial squad, there's no pressing reason to use anyone else, unless you want to mix things up just for the sake of doing so.

Monday, August 19, 2013

Box Office RESULTS August 16, 2013 - August 18, 2013






 Lee Daniels' The Butler, a historical drama with an all-star cast that includes Forest Whitaker, Oprah Winfrey, David Oyelowo, Cuba Gooding Jr., Terrence Howard, Jane Fonda, John Cusack, Mariah Carey, Lenny Kravitz, James Marsden and more took the box office crown this past weekend. It opened in first place with an estimated $25 million in 2,933 theaters, averaging roughly $8,500 per theater and surpassing most of the pre-weekend projections as it scored a solid A CinemaScore, which bodes well for long legs similar to the 2011 hit "The Help.'

The Jennifer Aniston-Jason Sudekis R-rated road comedy We're the Millers (New Line/WB) continued to do well based on opening weekend word-of-mouth, remaining in second place for a second week in a row with $17.8 million, down just 33% from last week, the smallest drop in the Top 10. It has grossed $69.5 million and stands a good chance to cross $100 million by summer's end.


Third place was a tight race but according to estimates, it went to Neill Blomkamp's sci-fi action flick Elysium (Sony), starring Matt Damon and Jodie Foster, which dropped 54% from its first place opening weekend and is just slightly ahead of another new movie with $13.6 million and $55.9 million grossed so far. Elysium opened in 20 new territories this weekend and added another $22 million overseas to bring its international total to $37.7 million and worldwide total to $93.6 million. It opened in 8 Western European markets including France, Germany, Holland, Belgium and Switzerland.


The dark action movie sequel Kick-Ass 2 (Universal), based on the comic books by Mark Millar and John Romita Jr. and starring Aaron Taylor-Johnson, Chloë Grace Moretz, Christopher Mintz-Plasse and Jim Carrey, failed to find much of an audience in its opening weekend, came in at number 4, bringing in an estimated $13.6 million in 2,940 theaters according to estimates. That's a significantly lower opening than the $19.8 million opening for the original movie roughly three years ago, following the recent trend of sequels not doing nearly as well as their earlier installments that has pervaded this summer for the most part.


Coming in right behind it with $13.1 million was another opener from last week, Disney's Planes, which has grossed $45.1 million domestic and $7.3 million at the international box office where it opened in 9 territories this weekend.


Check the list below for the rest of the results and we'll see you guys again on friday with the latest batch of films in theaters.



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